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Tech imitates art in a 3D printed fake Rembrandt based on the old master’s style

TechCrunch TechCrunch 6/04/2016 Devin Coldewey

To attempt to create a program that successfully imitates the style of one of the greatest painters of all time is hubristic and doomed to fail, but those characteristics are just like catnip to the men and women at the bleeding edge of tech — and the result of their labors is remarkable and compelling. But is it art? (Yes. It’s definitely art.)

The Next Rembrandt is the name of the project, which was sponsored by ING and Microsoft and supported by the Delft University of Technology and several museums.

If you can tease the story out of the over-elaborate site on which it resides, you’ll find a very cool multi-disciplinary effort which could as little do without its art historians as its image analysts.

Rembrandt van Rijn’s entire body of work was analyzed for useful data on color, dress, topic, demographics, composition, and all the rest. The researchers found the most data for white men with the standard 17th-century loadout of black suit, white collar, and whiskers. More data often makes for better outputs, and in this case it would be a familiar subject, easy to compare with similar portraits.

Next came the close analysis of individual features of his figures and paintings — what facial geometry did he prefer? At what angle from the viewer? How were individual strokes executed and groups of strokes organized?

With all this information in hand, the system produced new features, then organized them into a face and figure that would feel at home with its centuries-old colleagues — unfortunately, little was revealed on the technical aspects here. We were curious enough to ask for more, but while we wait you can hear from some of the developers in this video:

The painting was then summoned to the physical realm using a special 3D printer that reproduced something of the texture and craquelure one would expect of a painting from that era.

No word on what the plan is for this interesting application of technology to art, but we’ll let you know if we hear it’s on tour.

Could a trained art historian tell the difference between this wholesale fabrication and a real Rembrandt? Almost certainly, but that’s not really the point. Data so often thought of in subjective terms (the quality of light or nuance of expression is not easily quantified) was organized into a system and produced a synthetic painting of considerable merit, and probably, now that it has done it once, could do so a dozen more times with relative ease.

Chances are, of course, this particular system would choke on a multi-figure painting, or a landscape, or on pretty much anything by an impressionist, post-Raphaelite, or Cubist — we’ll leave Dada and Yellowism out of this discussion for now. (That said, the hallucinatory deep dreams of convolutional neural networks suggest computers have their own impressions to impress on the world.)

Whatever the case, this project acts as powerful foundational work in the creation of what could in a few years be a successful generalized art-imitation machine. Get ready for some hard questions on aesthetics then.

Isn’t it all just fascinating (and a little bit sublime)? Kudos to all involved in the 18-month process; here’s hoping the work has advanced the tech of capturing and preserving the original, “real” works as well.

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