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Someone Else's Problem: How Game Publishers Buy Crunch Overseas

We spoke to game developers from Malaysia and Indonesia to better understand how AAA game publishers profit from other people doing their crunch overseas. Support us on Patreon: https://www.patreon.com/PeopleMakeGames Written and presented by Chris Bratt: https://twitter.com/chrisbratt Design and art direction by Anni Sayers: https://twitter.com/anni_sayers
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