
Someone Else's Problem: How Game Publishers Buy Crunch Overseas
We spoke to game developers from Malaysia and Indonesia to better understand how AAA game publishers profit from other people doing their crunch overseas.
Support us on Patreon: https://www.patreon.com/PeopleMakeGames
Written and presented by Chris Bratt:
https://twitter.com/chrisbratt
Design and art direction by Anni Sayers:
https://twitter.com/anni_sayers
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